CSE 160: Introduction to High Performance Parallel Computation
Spring 2005

Lecture: Tues/Thurs 5-6:20pm, WLH 2207
Discussion:
Mon 10-10:50am, HSS 1330

Professor: Andrew A. Chien -- achien@ucsd.edu -- AP&M 4808
Office Hours:

Teaching Assistant: Sagnik Nandy -- snandy@cs.ucsd.edu -- AP&M 4438
Office Hours:

Course Administrative Support: Jenine Combs -- jcombs@ucsd.edu


CSE 160 Materials:

Course Overview and Outline:

Parallelism is a key facet of nearly every computing system today. Google, Yahoo, MSN, and AskJeeves internet services all use thousands of machines in parallel structures to service your requests in seconds. Instruction-level Parallelism (ILP) has been a key contributor to processor performance since the 1960's and in every microprocessor since the 1980's. Single chip, multi-core systems are bringing multiprocessor parallelism (multiple-CPU's) into everyday applications. Wireless equipment, including WiFi and Mobile telephony, such as CDMA, uses significant parallelism in signal processing to achieve noise resistance and efficient transmission. Graphics for video-games, movies, and general HDTV/Multimedia applications, both for encoding and decoding, make use of high degrees of parallelism.


For more information, email Professor Andrew Chien

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